Chill music and aesthetic and the parachute mechanic was actually delightful and I wish the parachute always was an option to deploy. The horizontal speed of the jump made some of level 2 frustrating though. Also perhaps have a tile effect to show areas where you will die if you fall?
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Chill music and aesthetic and the parachute mechanic was actually delightful and I wish the parachute always was an option to deploy. The horizontal speed of the jump made some of level 2 frustrating though. Also perhaps have a tile effect to show areas where you will die if you fall?
Thanks for the helpful suggestions. Great idea to let the player know where they will die from falling.