New Dialogue System


With a small update just released this devlog is here to show what has been changed.

I have been working hard using an amazing godot plugin called Dialogue Manager. This has so far been used to give the player a small introduction about subshark, as well as some highscore popups and unlocking a new skin.  This is still early days and I'm just experementing with this new plugin. I have also added some sound affects, using another plugin (Sfxr). This plugin allowed me to create sound affects in 2 secconds. I'm currently only using this for the scrap pickup sound and damage sound but will branch out in the future. I have also started using the Kanban Tasks Todo Manager as the project has grown it has been hard to keep track of things and I belive this is helping to contain this problem.

Files

SubShark (Windows) 50 MB
Feb 27, 2022
SubShark (Mac) 40 MB
Feb 27, 2022
SubShark (Linux) 51 MB
Feb 27, 2022
HTML.zip Play in browser
Feb 27, 2022

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